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One still. Orbit to a new side.

Turn one character still into a short orbit that shows the same subject from new angles.

Orbit holds identity through the turn · 2026-10-14 · Reported saved run: $0.26108. z-ai/glm-5.3-flash · meta/muse-image/text-to-image · minimax/h3-max/multi-angle/image-to-video

Shows MiniMax H3 Max Multi Angle's orbit-right camera control on a SFW paper-craft subject — the multi-angle character trick people share from ComfyUI, without anime-girl defaults.

Saved result

1. Character still: Muse from the GLM prompt · reported $0.011 — One still. Orbit to a new side.
1. Character still: Muse from the GLM prompt · reported $0.011 · Download
2. Orbit clip: H3 Max Multi Angle, orbit-right 90°, 480p, 5 s · reported $0.25 · Download

A cream paper fox with a tiny red scarf stands on a sunny wooden windowsill next to a yellow paper boat. GLM 5.3 Flash writes one Muse still prompt; Muse paints the 1:1 still; MiniMax H3 Max Multi Angle (orbit-right 90°, 480p, 5 s) turns the camera around the same subject so you see new sides without rewriting identity. Flaws: the orbit ends closer to a side/three-quarter view than a hard back shot, the yellow boat drifts a little relative to the fox, the scarf sometimes reads as a bow, and the background invents a deeper room as the camera moves. Checked frames are SFW. Inspired by ComfyUI multi-angle character workflows shared via @ai_hakase_ (https://x.com/ai_hakase_/status/2110356121911283849); no media from that post is used.

Make it yours

  1. Open the graph — save first if the canvas already has your work. Undo brings yours back.
  2. Rewrite Character seed with a new SFW physical toy or paper subject (full body, fixed three-quarter view). Keep Still rules, the Join → GLM still-prompt path, and the Multi Angle node on orbit-right. Try orbit-left or rise in modelOpts if you want a different turn.
  3. Check the editor estimate, then run with your NanoGPT key. One GLM 5.3 Flash call, one Muse 1:1 still (~$0.01), and one H3 Max Multi Angle 5 s 480p call ($0.25). The saved run was about $0.26 total. Longer durations or higher resolutions raise the price.
  4. Watch whether identity (scarf, boat, paper folds) holds across the orbit. Check that the subject stays centered and that the ending angle is a real new side, not a morph. Look for background invention and prop drift.

Inspired by ComfyUI "Múltiplos ângulos de personagens" / multi-angle character workflows (https://x.com/ai_hakase_/status/2110356121911283849). Original media not copied.

Download workflow · Original sampled graph · Explore MCP tools · awesome-noodles